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Nice dev-blog and interface. I like how you introduce the bosses if they appear.

A description how the infection-mechanism works would be helpful. Where does your old body go if you infect someone?

Thanks for trying it out!  My brother gave me some feedback about the infect mechanic and I added some info to the tooltip, but I agree that it still needs more.  He also thought I could do it through some plot dump when you start.  Do you think that would work well?

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OK, just played again. Seems I missed the explanation in the tooltip the last time. Maybe this is enough.

Since infecting others seems to be the central mechanic in this game mentioning it a second time would not hurt. But I am not sure if you are still allowed to update your game since the deadline of the 7DRL-Challenge  is over. Maybe this would be OK since you would only add explanation. But I do not know the rules so well. So better check this before changing your game.

A short explanation on this homepage or just in the comments would also be OK.

Thanks again for your feedback.  I may do some post competition stuff and release another version .  I at least will do some code cleanup and look into a typescript upgrade.

I have just seen that our two games got exactly the same score at Temple of The Roguelike! :-)

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Oh neat!  And I’m also still working in mine!  I’m really close to release but need to do a bunch of bug squashing.  Some of the bugs are silly, like stairs chasing you. Run FROM the stairs 😀

Gave it a quick playthrough, and its pretty cool.  Its obviously making a reference to something, but I'm not familiar with it.  That doesn't negatively impact the enjoyment!

Yeah, I worried about that.  Thankfully not a lot of inside jokes.   If you have 3 minutes this video contains some notorious voice acting from the source material