Blog Day 5


A lot of new look & feel and interface improvements today.  Modals on death and victory,  and a new UI based on RE1 Inventory.   Large amount of time today on look & feel.  

Other notable features today:

  • Charge now destroys walls and players can no longer be trapped.  
  • Instead of gameover when there are no infectable targets, you can always revive the Tyrant.  It's hard to keep him down!
  • Overhauled the game interface.  This may be the final version.  

Special thanks to anstefa for keeping me company in Twitch, and realdominic for playtesting the game and reporting issues!

Day 5


Day 4


Day 3


Day 2


Day 1


Files

dist.zip Play in browser
Mar 07, 2019

Leave a comment

Log in with itch.io to leave a comment.